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This allows you a hefty number of pellets for a relatively simple technique, though keep in mind that improper execution could cause you to crash, or be actually coiled. If you're heading towards another snake which is moving toward you at angle, turn towards the TAIL end of the other snake. Turning around when speed boosting is requires making a much larger circle than turning around without boosting. All rights reserved. This page was last edited on 5 February , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors. This also allows you to make a kill against another small snake and quickly, even effortlessly, dispatch anyone and everyone foolish enough to charge into the are where you're eating pellets. It will kill your snake without dropping any pellets. Speed boosting does not alter your turning speed, but it does change your turn radius. Don't be afraid to cross your own tail. When a reasonably large snake gets killed, it's as tempting as risky to run at max speed though the path of pellets it left. Feel free to add your own to this list! You have less to lose, compared to when you're on the leaderboard. Use this to your advantage if you see a larger snake appear head-first on your screen. These bots are easily dispatched, but keep in mind that players could pretend to be bots in order to trick you into letting your guard down. If your goal is to cut them off in the boost race, you will probably not. Unlike in the similar Agar. When feeding off a recently slain snake, steer away if you see another snake coming from the opposite direction. This frequently results in half a dozen small snakes being killed practically by accident. A single dart, coiling attempt, tail swipe, etc, and then switching targets or techniques is more likely to get kills. For example, if a player is boosting in a crowded area and someone blocks their path forward, it is much safer to stop boosting before finding a spot to turn around. Unlike in the classic arcade game, you're free to cross your own tail in Slither. About Slither. Even the smallest snake can "pop" the largest if it positions itself correctly. Defensive uses of speed boosting include escaping from dangerous locations for an example, from being coiled. Alternatively, you can try to work a snake into a more comprised position where it is easier to force a kill. You can potentially use this as a threat, since a snake interested in harvesting you for pellets won't want you to run off the edge of the map. The reasoning is simply: to reach you again, they must turn at least degrees, whereas you only needed to turn less than 90 degrees. However, if the smaller snake is speed-boosting, and the larger snake isn't, the larger snake will die. This is a list of some helpful tips and tricks. If two Snakes collide both head-first at the same speed, the smaller snake will always die. Otherwise, the player would boost directly into another snake. If you are affected by lag it can be reduced by changing to low graphics in the top-right of the main screen or by closing other tabs or apps that might be slowing it down. Of course, this comes as a double-edged sword as if another snake suspects you to do this technique, they can simply turn away just before you hit their head, making you run into the body instead, and of course, killing you. Vertical vision in the game is smaller than horizontal one and therefore speed boosting while moving up or down is more dangerous. If you're bigger than it, it can also follow your turn and reach you before you're in the safety of your own coils. It can also be used to intimidate other players away getting pellets or discourage them from trying to cut you off. If you were to instead turn at the HEAD, especially without boosting, the snake can turn in front of you faster than you can turn out of the way, even with equal size, speed, and turn rate. When playing with hacked in skins, take note of the fact that some parts of the snake are purely for decoration and are not able to kill you. Support Contact PRO.{/INSERTKEYS}{/PARAGRAPH} Going between two snakes as a large snake is risky. On the flip-side, if you are a larger snake, and you are trying to take out other large snakes that are a bit smaller than you, when they don't expect it, you can "headbutt" them to easily take them out. Try to avoid playing too aggressively on a snake. From Slither. Their turning radius may be better even when boosting. If you're constantly boosting during this, the erratic-looking motion may cause further chaos in your immediate surroundings, dropping even more pellets. If playing the web browser version, adjust the browser size so that it is square. If you rush to get other snakes pellets, you might run into another fellow snake Category : Slither. Jump to: navigation , search. This site is a part of Fandom, Inc. Odds are, the player will attempt to avoid you, but if you "charge" at him, as long as it's head-to-head and he doesn't charge at you, you will automatically win. For slower computers, a snake dying can cause a game to freeze for up to a few seconds, and can cause deaths in crowded areas. When there is no threat, it is wise to eat nearby pellets. This being said, take bigger risks when you're smaller. Being big is no guarantee of success! Further, these bots directly follow their master's head, so they can be used to locate an often large but inexperienced snake to kill. If you're a large snake, do not try to out-turn much smaller snakes. On the other hand, when you are, say, at the tail of a killed snake, there's a way larger possibility that you will encounter the killer up the path, so you can count on it and have a slightly better chance of getting away. If there are a large number of pellets from the death of one or more big snakes, do not simply run in straight lines through them. {PARAGRAPH}{INSERTKEYS}Sign In. However, while coiling around an opponent you present a much smaller target and are vulnerable to being coiled yourself! As you grow larger, it can pay off to move further from the center and adopt a conservative strategy. On the other hand, if they call your bluff, you're dead either way, and some snakes don't want to kill just for pellets, but also for fun. Coiling can also be used to encircle a large group of pellets, preventing them from being eaten by other players. They will almost always crash if you also turn in their direction after you've escaped. If you can, try using some of the remains of the snake as a bait while you're coiling. Therefore there's no rush to keep eating pellets and you can take as much time as you'd like to enjoy being large. This could lead you accidentally turning into a wrong direction which can be fatal for larger snakes. Long engagements with a snake that do not put them in any sort of compromised position are not likely to result in a kill. Sometimes you can use the tails of other snakes to your advantage as there are situations where the combination of your and other player's tail can cut off a third player. Try not to cross the center of the screen with your cursor when turning around. Don't try to be too greedy! Though, this can lead to other players coiling you. Chances are, they may see the right moment and may turn your plan against you! Slither back and forth or loop and coil areas of pellets sufficiently far from other snakes to avoid being killed. Boost-races that result from coiling attempts or are themselves coiling attempts are better, but in general, once the possibility of cooling has been removed, you should keep boosting and pull away from the other snake and into the opposite direction to finish off whatever prompted the boost race to start. This can be used to your advantage if you need to get away from a player who's trying to get in your way or to block someone from picking up the large amount of pellets you're aiming for. Instead, accelerate past them or don't let them try turning in front of you to begin with. The map edge is dangerous. Views View View source History. Speed boosting when small is more dangerous when feeding off the recently killed snake due to short snakes having much smaller vision. This tactic is also known as "Anaconda-ing" or the "Ouroboros Manuever", depending on who you are talking to. Navigation menu Namespaces Page Discussion. Be cautious around snakes that are the same color and size as yourself. This means that whenever there is a threat, it will be safe to escape inside the circle. You don't know if a small snake could be waiting on the other side to cut you off. This will zoom you out a little and give equal viewing distance from your snake to both the vertical and horizontal edges. Coiling can take time and there are situations where it may be more useful to abort coiling if lots of pellets are nearby. You may think you're crossing your own tail only to find it was an opponent, but by then it will be too late! Boost-racing, the act of two snakes charging side-by-side to kill each other, is usually risky, wasteful, and pointless. In fact, in some situations, it doesn't need to turn, just boost. This strategy should also be taken into consideration when feeding on a recently slain snake. Leave the circle slightly open, so that you can close up should a snake take the bait. A small fraction of people play using bots that automatically wander across the server to feed them. Keep an eye on your minimap in the lower-right so you aren't surprised by the edge of the map which will kill you on contact with it.